Intensity With Alpha Format

This format is incredibly similar to Intensity format, except this one trades color depth for the ability to use alpha.

There are three different variations on the IA format:

16-Bit Intensity + Alpha

In this format, each texel takes up two bytes. The first 8 bits represent the color intensity of the texel, ranging from 0x00 (black) to 0xFF (white). The last 8 bits are for alpha, also ranging from 0x00 (transparent) to 0xFF (opaque). Due to both intensity and transparency having 256 different shades, this format only allows for 2048 texels.

8-Bit Intensity + Alpha

In 8-Bit mode, each texel takes up a byte, with the first 4 bits being the color intensity and the last 4 bits being the alpha. This allows for 16 shades of intensity and 16 shades of alpha, giving you 4096 texels to work with.

4-Bit Intensity + Alpha

Much like 4-Bit CI and 4-Bit I, this mode fits in 2 texels into one. In this case, each texel is 4 bits, with the first 3 bits being the intensity, and 1 bit being the alpha (essentially only allowing for alpha to be on or off). This format allows for 8192 texels in total.